|
Post by Miss Tiggs on Dec 2, 2006 12:50:50 GMT -5
Carved in Stone Here are the rules. Yes, I know we all hate them, but we all must have and follow them for this site to function properly. Contents:General Rules Joining Rules Mare, Stallion, Foal Rules Royalty Rules Breeding and Whelping Rules Fighting, Stealing, and Kidnap Rules
|
|
|
Post by Miss Tiggs on Dec 2, 2006 12:51:22 GMT -5
General Rules
1. I would appreciate that OOC posts were kept to the OOC boards, as much as possible, though I know there are circumstances where this may not be possible.
2. Please, no chatspeak.
3. It suggest that only people thirteen years or older join this site. This is only to comply with proboards TOS- not that I have anything against you, youngins! ^.^
4. This is an intermidiate plus RPG. Posts should be a minimal 100 words. Though, I'll be pretty leniant about this-just do your best.
5. No insulting or swearing OOC- I will allow it in character, minimally! Do not abuse this priveledge- I will not hesitate to take it away.
6. Godmoding and Powerplaying are both no no's. See FAQ for definition.
7. The OOC currency on HMB is Points; please see FAQ.
8. Let's keep this site PG 13. No sex talk, graphic breeding, ect.
The first part of the password to the joining board is 'don't-'
9. Listen to your staff! That means Admin, Global Mod, and Mods! What they say goes- that's final. If you feel any staff members are abusing their privelidges, please feel free to PM me about it.
10. I don't want any siggies that horizantally stretch the forum. Vertically, I'll limit you to under 600 pixels.
11. This is a realistic roleplay. Yes, that's right- no rainbow super power ponies with wings, please. Colours and sizes should be realistic. Though, the horses may speak.
12. I will limit you to three charries per account. It is best to have them listed in your signature, but not necessary. You can have unlimited accounts.
13. You may be in more than one place at a time.
14. The most important rule- HAVE FUN!
|
|
|
Post by Miss Tiggs on Dec 2, 2006 13:00:12 GMT -5
Joining Rules
1. Use the form! PLEASE!
2. You may not choose your herd. This, I will do for you. Sorry!
3. No perfect charries, please, though if you want to get into Uccello Carnaro, it's best to make one who's pretty high class.
4. Make sure you've read the rules before joining. Duh. ^.^
5. As mentioned before, to comply with proboards TOS, I suggest that all members be thirteen years of age or older.
|
|
|
Post by Miss Tiggs on Dec 2, 2006 13:14:58 GMT -5
Mare Rules
1. You don't very often have power over stallions, unless you are larger.
2. You can be forcebred, but you can attempt to escape.
3. You may battle for positions in a Sector, but only if the stallion who will rule alongside you agrees. You may also attempt to kidnap a foal.
4. You may adopt or abandon foals, and you may also choose to kill your own foal, in the Graveyard.
5. If you are claimed by a stallion on the Claiming Grounds, you have a choice whether or not to go with him. However, you may only dwell in the sectors of your own herd, and you must go with a stallion if he is one of the three Kings.
Stallion Rules
1. You have power over most mares, unless they are larger than you.
2. You may forcebreed, but you may not powerplay or godmode if a mare attempts escape.
3. You may battle for a Sector, a position, or attempt to steal a mare.
4. You may not adopt foals, though you may abandon them- only if the mother dies giving birth. You may kill your own foals, with the mother's permission, in the Graveyard.
The second part of the joining password is 'you-'
5. Any stallion may claim a mare- though it is required that you live in a sector or in the herd of the lead. Stallions who own terras may claim unlimited amounts of mares, including the Kings. Stallions who do not own terras may claim a harem of up to three mares. Though you may attempt to force a mare into your harem, she has the choice of whether or not to go with you.
Foal Rules
1. Any horse under the age of three is considered a foal.
2. A foal has no power over mares or stallions.
3. A foal must stay with its mother, unless they are abandoned, until they are one week in RL time. You may stay longer than that, if you wish.
4. If a foal is kidnapped, it has no power to stop the kidnapping.
|
|
|
Post by Miss Tiggs on Dec 2, 2006 13:30:17 GMT -5
Royalty Rules
1. Kings are restricted to the same godmoding and powerplaying rules as everyone else, except for that when they claim a mare, she must reside on their lands.
2. Kings may choose their Queens.
3. One may not challenge a royal. Period.
4. The royals have similar power to mods- except for IC. Please, listen to them.
|
|
|
Post by Miss Tiggs on Dec 2, 2006 14:24:01 GMT -5
Breeding and Foaling Rules
1. Breeding may take place all year round, though whelping only takes place in the spring.
2. No matter what season a couple bred in, the foal will be born the following spring.
3. Stallions may forcebreed mares, but they STILL may not GDM. or PP. A mare may try to escape, but her chances aren't great.
4. Anyone wishing for a foal must post on the foal stats board, a sub-board of the Breeding Grounds, and a staff member will create your foal's stats. The foal will be born on the birth date specified by the staff member.
5. A couple may breed anywhere, though they must still post at the foal stat boards if they wish for a foal. Pleasure breeding is allowed, though.
The third part of the joining password is 'cry'.
6. Members of different herds may still breed, though this is looked down upon by most equines.
7. NOTHING GRAPHIC! And, I mean NOTHING!
Fighting, Stealing, and Kidnapping Rules
1. Fights must take place at Red River.
2. A re-cap: Mares may fight for positions- other than royalty- and try to foal-nap. Stallions may fight for mares, or positions other than royalty.
2. Two steal or foal nap, an equine must go to the place where the equine they wish to steal from resides. They must post a riddle, saying what they want to steal. The opponent has two days to post what the person wants to steal- and, one guess. If they are correct, the theft or foal napping is unsuccessful. If they are incorrect, the theft ofr foal napping is successful.
3. A mare who is stolen may reject the stallion who steals her; a foal has no power in foal-napping.
4. To challenge for a giht, the player must first post on the lands of the equine they wish to challenge and what they are challenging for. The challenged has three days to respnd, whether it be accepting the challenge, forpheiting the battle, or attempting to negotiate. If no response is made, then the challenger takes all. If the challenged accepts the battle, the challenger must start a thread on Red River. If the thread is not posted within three days of the challenge, the challenger forfeits the battle. If a thread is inactive for three days, then the last person to post IC wins the battle.
4. When fighting, each player has a total of eight posts: Entry, three blocks, three attacks, and exit. The winner will be determined by the admin, based on the post quality. Any powerplaying or godmoding results in loss of the battle.
|
|